To whoever has, more will be given: Difference between revisions
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==[[transformal GmbH|Professional Services]]== | ==[[transformal GmbH|Professional Services]]== | ||
<div class="mw-collapsible mw-collapsed"><span id="PRAXIS-OF-AI">'''To whoever has, more will be given'''</span><div class="mw-collapsible-content"> | <div class="mw-collapsible mw-collapsed"><span id="PRAXIS-OF-AI">'''The game of AI: To whoever has, more will be given'''</span><div class="mw-collapsible-content"> | ||
Bringing its members, computer technology and financial possibilities into harmony is a craft of transformal GmbH: focussing diversity on a common mission. How does a company become an intelligent player in the »game of artificial intelligence«? Developing a strategy for this is an art, and implementing it is contemporary leadership. | Bringing its members, computer technology and financial possibilities into harmony is a craft of transformal GmbH: focussing diversity on a common mission. How does a company become an intelligent player in the »game of artificial intelligence«? Developing a strategy for this is an art, and implementing it is contemporary leadership. | ||
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Revision as of 19:00, 18 February 2025
Keeping identity by creating it
This website serves artistic research into self-narrative. Accordingly, it is the only social media presence of its research subject »Olaf Langmack« and also covers their curriculum vitae. This edition has 234 pages and 5 file.
Professional Services
Bringing its members, computer technology and financial possibilities into harmony is a craft of transformal GmbH: focussing diversity on a common mission. How does a company become an intelligent player in the »game of artificial intelligence«? Developing a strategy for this is an art, and implementing it is contemporary leadership.
Computer technology is already unfolding for 80 years. Olaf Langmack has been regularly designing and professionally using contemporary computer technology since 1988, i.e. almost half of that period. He sees himself as an active participant in a creative activity of all humanity. However, he also has an individual view of these events. As a person who is above average intelligent, she perceives computer technology not only as a challenge for herself, but as a challenge to the very idea of personality. In her workshop »The Game of Artificial Intelligence« by discussing contemporary works of art she achieves two things: an enlightening of philosophical ideas and at the same time practical insight into timeless laws of this technology and its technics.
- Up to 6 people can take part at the same time.
- The content is tuned to their interests, as settled free of charge in a preliminary meeting.